Design

During spring semester in Billie Lepczyk’s choreography course, students were introduced to an experimental choreographic project that blends dance, images, text, sound/music, and clips through the tool of technology. The ten students enrolled in the class representing eight different majors expressed issues of concern through their choreographic projects. Choreography was videotaped from five different perspectives.

The research efforts associated with smART field focus on developing a solution that integrates luminous materials into an all weather and ADA compliant solution to paths on the Drillfield in order to enhance the integrity of the Drillfield as a “green room” at the center of the Virginia Tech campus. Luminescent materials, passive (such as solar powered) as well as responsive (sensor-controlled interactive space), will be deployed to allow the luminescence of the paths to vary.

Through the use of cognitive neuroscience methods, theories are being developed for engineering design cognition and ill-structured problem solving. This project aims to understand the effects of contextual complexity on design processes and problem solving of undergraduate engineering students and impacts of the undergraduate experience on engineering student ability to test contextual complexity in engineering design and ill-stuctured problems.

Fog Harp aims to develop a full scale model to test a promising, potentially revolutionary fog collecting technology. Inspired by natural processes and modeled specifically on the way in which mighty Sequoia trees collect water from coastal fog, known as fog drip, Fog Harp has the potential to address water scarcity problems in some of the poorest and driest countries on Earth.

The Moss Arts Center Projection Mapping Project took place January 28 - 31, 2016 in the interior stariwell inside the Moss Arts Center. The team utilized the unique upside down staricase geometry above the stairwell to project onto the surface. A 10-15 minute looped light show was shown on the ceiling surface and was accompanied by a soundtrack played simultaneously.

This new visualizing tool provides an interactive platform that assists one to browse the collections of the International Archive of Women in Architecture (IAWA) to gain multiple cross-readings from the breadth of the archive. Data in the collections are more readable and contextualized in multiple ways, with a process akin to data mining, enabling less obvious relationships to emerge to forster alternative paths of research.

The studio head of ICAT's IMPLEMENT studio, Tom Martin, 3D printed several designs spelling ICAT. Check out this cool picture which shows his collection.

Macronaut is a simple magnifying lens with a greater purpose. Used in conjunction with the Honors Design Seminar "Integrating Biology and Design" it serves as a tool to promote engagement in biological phenomena across disciplines.

L2Ork (pronounced as lohrk) stands for Linux Laptop Orchestra, World’s first orchestra of its kind built on Linux. Building upon the foundation established by PLOrk andSLOrk, L2Ork was founded by Dr Ivica Ico Bukvic in May 2009, as part of Virginia TechMusic Department’s Digital Interactive Sound & Intermedia Studio (DISIS).

Beginning in the fall of 2012, some eighth grade students at a local middle school will be studying their subject matter in an altogether different way every Friday. Two eighth grade teachers spent the summer working with IDEAStudio team members to plan a design-based curriculum that emphasizes the important connections among disciplines.

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