ICAT Projects

Title (Sort)sort descending Collaborative Colleges Areas Date (sort)
"Be the Data" at Women in Computing Day

Eighty 7th grade girls from southwestern Virginia learned about data analytics and visualization at the Women in Computing workshop today at Virginia Tech.  In particular, they learned how to explore high-dimensional data by manipulating 2D projections of the data.

Engineering, Science 3D Visualization 6/10/15
3D Meteorological Immersion Experience: Tornado in the Cube

In-situ observation and sampling of significant weather phenomena is meaningful, but often it is meteorologically uninformative given significant limits to positioning observers and instrumentation near what are often dangerous atmospheric conditions. 

Architecture & Urban Studies, Engineering, Natural Resources & Environment 3D Visualization 7/1/14
3D Model Organic Surfaces

To help lower the learning curve for 3D modeling, we have been exploring more natural 3D interaction in this domain. Our key insight is that a physical input device made of flexible material can be directly molded and shaped by the user into a representation of the desired surface.

Engineering 3D Modeling, Organic Surfaces
3D Printing Flexible Textile Structures

The DREAMS Lab together with Negar Kalantar and Alireza Borhani have collaborated on researching Flexible Textile Structures with 3D Printed fabrics. Flexible textile structures is an exploration into printed fabrics.

Architecture & Urban Studies, Engineering 3D printing, Flexible Textile Structures 3/24/14
3D Visualization for Center for the Arts at Virginia Tech

A virtual fly through of the Center for the Arts allowing users to virtually move through the structure, getting a close-up view of the new building.

Architecture & Urban Studies Multidisciplinary project, real-world applications, 3D Visualization, studio art
A Crowd Modeling Framework for Socially Plausible Animation Behaviors

A high-level behavioral model generates appropriate animated behavior that includes synchronized body orientation and gesture of individual actors within the simulation.

Engineering Crowd modeling, animated behaviors, human interaction, Animation
A GPU-based Approach for Massive Model Rendering with Frame-to-Frame Coherence

This GPU-based approach enables the interactive rendering of large 3D models with hundreds of millions of triangles, contributing to the massive rendering research.

Engineering Massive rendering, GPU
A Motion Graph Approach for Interactive 3D Animation using Low-cost Sensors

This motion graph based framework produces high quality motion sequences in real-time using a set of inertial sensor based controllers.

Engineering 3D animation, interactive, motion graph
A Real-time system of Crowd Rendering: Parallel LOD and Texture Preserving Approach on GPU

This real-time crowd rendering system on GPUs specifically focuses on preserving texture appearance in progressive LOD-based mesh simplification algorithms.

Engineering Real-time crowd rendering system, texture appearance
Advancing Transportation Infrastructure 3D Image-Based Reconstruction with Application to Bridge Deck Crack Mappping and Inspection Architecture & Urban Studies, Engineering 3D Visualization 10/1/14
An Educational Tool to Explore the Dynamics of Subatomic Physics Interactions

The goal of this project is to develop a new immersive educational tool for experimental subatomic physics using a virtual reality (visual + sound) world in the ICAT Cube. 

Architecture & Urban Studies, Engineering, Science 7/1/16
Analysis and Assessment of a Pilot Study: iPad and iMovie Integrated into Creative Dance Curriculum

Creative Dance is a course within the Curriculum for Lib- eral Education at Virginia Tech. During Summer Session I, 2013 the iPad and iMovie were required tools for the final dance assignment of this course.

Liberal Arts & Human Sciences Performing Arts, Art and technology 4/1/13
Application Specific Protective Body Panels for the ESCHER Humanoid Robot

Humanoid robots are currently being developed for haz- ard response in industrial facilities for the DARPA Robotic Challenge (DRC) and as a watch/inspector/first responder onboard U.S. Navy ships.

Architecture & Urban Studies, Engineering Robotics, Visual Arts, Creative Technologies, 3D printing 4/14/16
Audio Storytelling Workshop Series: Sounds of Community

Through a partnership between ICAT, Interact Studio, and the Floyd Country Store, audio pioneer and public radio contributor, Jim Metzner, conducted a two-day workshop for local community centered around sound, image, story collecting, and community narrative. Metzner’s “Pulse of the Planet” and his work in digital media are widely recognized for their value to the arts, science, and knowledge of the natural world.

Workshop 6/10/14
Bat Biodiversity and Biosonar

The project attempts to find different ways to use visualization and rendering software to better understand biosonar in bats. This process can also be used to create a large repository of digital models that catalog the biodiversity of bats.

Architecture & Urban Studies, Engineering 3D Visualization 5/30/14

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